I had the wonderful opportunity to work on the Warlock Bushido! I was in charge of creating the female permutation in Maya. This involved taking the male model then refitting it to the female Warlock proportions, and cleaning up dye slot mapping for the cosmetic system. I designed and implemented the VFX lights, through Substance Painter and Bungie's proprietary engine. As well as polishing up the textures in engine.
https://www.artstation.com/lakshyadigital8
3D Model: https://www.artstation.com/winkingart