Hunter Lucent & Witch Queen Crown - Destiny 2
Hunter Lucent & Witch Queen Crown - Destiny 2

I had the wonderful opportunity to work on the Hunter in the Hive Lucent set and the universal helm, the Witch Queen Crown! I was in charge of creating the female permutation in Maya, as well as polishing the textures and materials in Bungie's proprietary engine for integration. This involved taking the male model and refitting it to the female Hunter proportions. I created and implemented the VFX on the face plates, flames, and moths on the crown through Bungie's proprietary engine. I animated the moths entirely through Tiger engine's node based system. Guidance from my seniors Chris Savely and Geoff Kaiser at Lakshya Digital.

https://www.artstation.com/chrissavely
https://www.artstation.com/esuka
https://www.artstation.com/lakshyadigital8

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